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Blizzard Spring Clearance Sale and Wowhead Discount
hace 4 h 21 min
massive Spring Clearance Sale
started today with numerous apparel and home decor items up to 75% off!
A number of plushies are on sale, and you can get an extra 15% off with code
Class and Artifact Guides Updated for Patch 7.2
hace 7 h 39 min
Patch 7.2 doesn't have sweeping class changes but it does introduces brand new artifact traits, legendary tuning, and even some buffed feasts! With all the updates going on for 7.2, we wanted to especially highlight our class guide writers and their work.
Wowhead's class guides are updated for Patch 7.2, with
new pages detailing artifact traits
, as well as relevant updates to buffed legendaries and food consumables. Wowhead's
has also received many updates for 7.2 including new trait behavior, Artifact Power costs, and calculator backgrounds.
These new traits can be unlocked after completing a
special empowered trait questline
Some guides will continue to be updated as more and more information comes in, so check regularly for changes!
March 29 Hotfixes - Nighthold Bug Fixes, Broken Shore Building Costs, Class Trait Tuning
hace 18 h 29 min
New 7.2 Hotfixes have been released for March 29 including Nighthold bug fixes, reduced Broken Shore building costs and class tuning.
7.2 Content Schedule - Legion Assaults, New Champions, Story Quests
hace 1 día
Lore has posted an update on various aspects of the 7.2 patch. In the next few weeks, we'll see Legion Assaults, the first PvP Brawl, the continued
Class Order Hall campaign
and more! Check out our
7.2 Tomb of Sargeras Guide
for more information.
Coming in the next three weeks are:
Legion Assaults on April 4, which allows you to earn
Defensor de las Islas Abruptas
The continued Class Order Hall campaign with new followers and
Campeones del Ocaso de la Legión
which unlocks new Order Advancement. See our updated
Class Hall Guide
for more information.
The storyline eventually leading to the ability to earn Class Mounts. We've previewed the
Class Mounts here
Blizzard Posts: Mobs Scaling with Item Level Hotfix, Pet Targeting, 7.2 Common Issues, Blue Tweets
hace 1 día
Today's posts include updates to mobs scaling with Item Level, new optional pet targeting gameplay and 7.2 Common Issues.
Update to Mobs Scaling to Item Level
Lore has posted an update to Item Level scaling, after the change was found as an
undocumented change yesterday
. For more details, see Watcher's reponse on the forums with their design intention
in yesterday's post.
A hotfix has been applied to remove the scaling of damage dealt by creatures and to reduce the scaling of creature health. A separate hotfix coming soon will make unequipping an item not affect the power of enemies.
See the full post for more information.
March 28 Hotfixes, Undocumented Changes in 7.2 Including Mobs Scaling with Item Level
hace 1 día
Patch 7.2 is live on US realms and there are multiple changes that were not documented in the patch notes. Check out the
Tomb of Sargeras Survival Guide
for more information about the Patch!
Mobs Scaling with Item Level
Players on the
have noticed that mobs appear to be scaling up based on player item level in 7.2.
If this is intended, it would be a change of opinion from what was stated in the
Legion Developer Q&A
from September 2016:
Q: Do World Quests scale with item level, or will they just become trivially easier for greater rewards?
A: Once you're max level, the world isn't scaling with your gear. There would be problems if we tried to do that - what do you do with a fresh 110 and a raid-geared 110 fighting the same mob in the same place? We could some kind of scaling I guess, like leveling, to normalize it? But I think that would go too far in undermining the core sense of power progression that is part of an MMO. The stuff that was challenging for you in Suramar, that was challenging when you first hit 110 in greens...when you come back in Mythic dungeon gear, you should crush them a bit. The intent is that the content is is something you outgear, outpower eventually.
That said, that's why we add new content.
responded to a thread
on the forums on the issue and confirmed that this was a deliberate change. See the full post for more details.
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