Wow, that is a GIANT wall of text, Nice work Perculia and staffI see a lot of Blood of Sargeras removed! Yaya!
Why nerf fury like we didn't do enough single target dps as it is.
Is there a reason why survival took such a HUGE hit? That's an insane nerf to them.
No! The unholy dk nerfs! My poor dk.Also I probably don't understand this as I have yet to test Shamans, but why is enhancement getting buffed? From what I've seen on beta their dps was already pretty high.
Nerfing Ret paladins even after we're one of the worst DPS specs in Legion? C'mon :L
RIP warlocks lol no changes/buffs FeelsBadMan
RIP DKs ... Nerfing it hard and hardcore buffing Enhancement again.15 Enhancement DPS in raids confirmed.
Rip mages. No changes again? FeelsBadMan
There is the Vengeance PvP nerf we have been expecting... Not sure if too much or just fine.
I like the bloods being removed, since the devs seem to have issues with working brain cells and BoA, but we're now in FF14 profession territory. 150+ mats to make one base item? And then once bound to us, we can spend double the bloods to upgrade? We're worse off than we started!
I wasn't using slam at all before and I have even less reason to do so now.
Fury did not need a nerf what so ever. It felt just right! Not stupidly high, but not pathetically low.
This is a major blow to crafters: Obliterum Increases the item level of crafted armor by 5, up to a maximum level of 850.Requires 12 Blood of Sargeras. Target item must be soulbound.Reagent Blood of Sargeras amount increased from 1 to 2.So it looks like crafters will only be able to make and sell level 815 BoE gear and not higher level gear upgraded with Obliterum.(Also I think the math is wrong: it requires 7, 5-level upgrades to get from 815 to 850, or 14 bloods).Edit: Did something else change? I see Obliterum Ash is still soulbound but it looks like Obliterum isn't. So in that case anyone with access to crafted gear (to obliterate) and the Obiterum Forge can make and sell the Obliterum and you can apply your own upgrades.
still don't see arcane mages arcane charges being fixed. arcane charges dropping when they aren't supposed has been a problem for many months now and still no fix.
when BETA RETURN?
Jesus, more nerfs to Fury and still haven't gotten rid of Furious Strike, it's a waste of an ability and the sound is so annoying.
I am so glad that we keep cutting the balls from Fury before each Xpack, like it seems to be a hobby of lets build them up and then cut them down as we get near release. I mean really there was no real need for the cuts to Fury damage as it had been running in the Beta.