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Blessing of Light
05/05/2009 a las 00:06
So, I have a problem, and maybe you can help me.
Warriors, Rogues, and Hunters draw their abilities from some amount of martial perfection. Mages and Warlocks derive their power from the demonic (yes mages too, read your lore), Shamans and Druids derive their power from nature, Death Knights from the Lich King, Paladins and Priests from the Light.
Now here's what gets me: As far as I can tell, the Lich King and the Light both couldn't care less if you're actually using their power to serve their own goals. The Lich King and the Light
agendas, clearly, but as the two expansion taught us, subverting these powers for the exact opposite goal is... shockingly easy. I mean, sure, Blood Elves got the thumbs up from the Light to use it to fight the forces of darkness
—but whether they had the blessing of the Light certainly didn't seem to affect their power level before, did it? And most Death Knights don't seem to level past 58 without switching sides...
Since the Light has permission it can give or not give, it clearly has some kind of will. But what's the practical result? Now that the level cap is far beyond Outland, a Blood Elf Paladin can level from 1 to 80 without ever seeing the cutscenes involving the Blood Knights' redemption in Shattrath City. Does a Paladin need to know that they have the blessing of the Light to take advantage of...wait, for that matter, what does having the Light's Blessing even
And beyond that, you'd think the Lich King would be smart enough to stop making MORE Death Knights, since apparently 99% of them join the other side. And defecting to the forces of good doesn't seem to harm
powers either. They learn additional skills with experience, but clearly they have some kind of magic power naturally that the Lich King dumped into them in the first place.
For that matter, I wonder quite a bit about the abilities of the Lich King, when he's making all of these special elite soldiers...but someone who's spent their entire life whacking things with a sword (ie, a Warrior) is just about as good. I mean, bringing people back from the dead and making them elite soldiers is definitely cool, but it hardly seems practical if you need to spend all your magic reserves just to bring them back from the dead and you only have a little bit of magic left for making them
. I feel like the aesthetic of being a Death Knight is telling me that they
incredibly powerful, but my practical experience tells me that they're about on the level (more or less =/ ) with Warriors, Rogues, Mages, etc. And, of course, they
to be on the level with the other classes. The lifeblood of WoW is class balance, so if a class is
just colossally powerful, things fall apart.
I like the idea of having a wildly powerful ex-servant of the Lich King, and all of the aesthetic changes they throw in to make you feel like you're incredibly powerful are interesting. But if you're like me, the aesthetics totally backfire, and instead of feeling like you and everyone else around you is incredibly powerful, I'm kind of left thinking, "Geez, the Lich King kinda makes some sucky elite soldiers..."
The real problem, though, comes when that feeling cascades down. Okay, so the Lich King makes mediocre elite soldiers. But it takes 10 of us minimum, at max level, to kill Kel'Thuzad. So clearly Kel'Thuzad isn't sucky, right? I mean, we've got the Light on our side, but we still need, like, 10 max level people, not to mention all the time we put into getting all the loot from the
evil bosses that
they're not even using
! If the boss actually
that eight hojillion DPS bow that he drops when you kill him, we'd be totally screwed!
I don't know about you, but my Death Knight is joining back up with the Lich King. Yeah, being good is nice, but you can't argue with results.
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