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Notorious Studios - New Video Game Startup From Former World of Warcraft Developers
25/10/2021 a las 14:58
is a new video game startup company headlined by former World of Warcraft developers, including co-founder
Chris Kaleiki, who left Blizzard after thirteen years
in November 2020. The new studio has been named for the 17 year old gaming guild which many of the developers play together in, and will be focused on building the next great multiplayer RPG game world. While not ready to discuss their first project, their announcement hints that it will be MMO-like, including third person multiplayer gameplay, core RPG fantasy, and have a strong combat focus.
Entirely made up of former Blizzard Entertainment developers, the 8 men headlining the studio include a wealth of experience in systems design, art, and gameplay engineering, along with their dog Ellie, who has been named Chief Morale Officer. The studio is backed by investments from Riot Games, Galaxy Interactive, and 1UP Ventures, who have invested in similar small studio startups, such as
Frost Giant Studios
Although most of these developers left the company within the last year, Blizzard Entertainment has been
under fire recently
after widespread allegations of gender inequality, discrimination, and sexual harassment were revealed in the announcement of a
multi-year investigation by the State of California
. In an
interview with GamesBeat
, co-founder Chris Kaleiki shared his thoughts regarding the troubles within Activision Blizzard, and facing the games industry as a whole.
Chris Kaleiki, via GamesBeat
The challenges that Blizzard’s had that have been unearthed in the last several months or so have been really troubling, hard to hear about. It affects us as well, even though we’ve been out of Blizzard for a while. What’s important is starting a culture and having no tolerance for harassment and things like that, and also being transparent and open. We’re aspiring to do a flatter structure. None of us are leads or directors. Previously in our careers we were all individual contributors. We were the ones who’d just build or code or make art or design things. We aspire to have that flatter structure where we don’t have a rigid hierarchy. Harassment usually comes from a subordinate-superior sort of relationship. We’re hoping that flatter structure can address some of those problems.
Kaleiki went further to explain his journey in forming the new studio
in a series of tweets
, which highlight his excitement in the small startup venture. Although game development is a notoriously long process and we probably won't see much for awhile, Notorious Studios is
, with hopes to grow their Southern California offices from 8 to 12 team members by early next year.
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