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Return of the Furious Five
07/01/2009 a las 02:30
Well, the five of us
had the time to get together and run again tonight, so I figured I'd take a moment to post again to make sure you knew I hadn't forgotten. :)
This time we ran
in about an hour, and found to our delight that we had time left over for a trip through the
– and it's a good thing we had the quest rewards from
Weaken the Ramparts
La sangre es vida
, or there would have been no loot at all (what good is
to a dedicated protection warrior?).
In the process of doing them, though, I got to thinking. I mean, I'm not a really exceptional player. I'm not dumb, I pull my weight in a group – but there are a lot of people who are a LOT better at this game than I am,
included. I really tend to think of myself as a pretty average, and very casual, player.
And yet, I found myself surfing the web while I fought. And I wasn't the only one;
wiped us once by accidentally getting his
button stuck(?), but the fact that he was continuously alt-tabbing out of the game to IM his friends or check his Facebook didn't seem to affect anything. Heck, I was all proud of myself for plotting out a fancy strategy to maximize my dps for
Invocar elemental de agua
right at the beginning of the fight, then as soon as Nazan lands use
to repeat the process), but I never got to
it – Vazruden was already dead before my Water Elemental despawned.
So I guess what I'm wondering is...weren't these instances hard, once? I mean, I remember having a
time tanking Blood Furnace back when I was 61-62 on my paladin, trying to hold aggro on the
(pally tanks ftl), when the other people in the group kept blundering into the Proximity Bombs. This time we just ignored them. Heck, the only time we even sheeped anything was when there were three of them, since the damage from three Proximity Bombs was enough to kill
. Even those insufferable
– the ones that drop aggro and just charge whichever group member they want? They just sort of...died.
We'd been looking forward to getting into Outland instances, figuring they'd be a change from the too-easy-ness of the old world instances. But are we too late? Has WotLK nerfed the Outland instances into oblivion too? Or worse – are the complaints true, and is
too easy now?
Thoughts, opinions and comments are welcome. For those of you who are just joining us, here's the lineup:
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Are Heroics Too Hard? Blizzard Doesn't Think So (And Neither Do I, Hah!)
The Casual MMO?
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