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Taking a Break Can Ease Challenges
publicado
20/05/2009 a las 23:47
por
Arideni
Have any of you taken a
MMO vacation
recently? I know I have. Sometimes you need some time away from things to clear your head. Maybe catch up on a few chores or errands you put off recently. I remember last playing World of Warcraft a few months ago. I was working on an
achievement
which was timed. I thought it was really fun, but it was kind of hard at the time, too.
Whether I'm trying to pull off a huge combo in a skateboarding game or trying to solve a riddle in a role-playing game I feel as though my work would be complete if only I could achieve that one special goal. Of course, it seldom happens that way for me. I keep trying over and over again until I become so frustrated that I give up, only to come back later. Not surprising, after a break I hit that big combo or find a solution to that puzzle, usually within a couple of tries. It amazes me how easily the human psyche can dictate success or failure in not only games, but in our lives, too.
Equally amazing is how in retrospect we have grown--not only in a physical sense, but in maturity, too. I remember
The Legend of Zelda: A Link to the Past
for
Super Nintendo
. I never thought about walking through waterfalls, though it makes total sense to me now. I sent a letter halfway across the country asking for help and it must have taken at least four weeks to get a reply, but Nintendo was really cool about it. Of course, the next time I had a problem I figured it out on my own by taking a break and looking back at the game from a distance.
I must admit piecing together all of the missing links, solving riddles, and bashing baddies is what keeps me coming back to, if not World of Warcraft, something else.
Do you enjoy a good challenge? Do you give up easily or tough it out? What drives you to do so?
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