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Viagame House Cup #3 Gives us a Look at Hearthstone's Class Diversity
04/06/2015 a las 15:05
We've got to hand it to Viagame. Their pick and ban phase requires that each player bring one deck per class, something relatively unheard of outside of this specific format. Because of this, and the fact that the deck lists were made public, we know exactly what archetypes the pros think are the strongest for each class.
With 16 competitors, and nine classes each, that's 144 decks split evenly across each hero. Let’s take a look at how things shook up and see exactly how much diversity there actually is in Hearthstone right now.
It’s really no surprised that we only saw players bring Oil Rogue to the table as there really isn’t any other archetype out there that’s highly competitive. Gone are the old Combo Rogue days with .
Overall, Rogue had a record of 8-10 making it the third lowest win rate in the tournament.
Blackrock Mountain did little to help the diversity of the class and that’s very clearly reflected here. Hopefully Blizzard has something in the works to switch things up. As it stands if you see a Rogue you 100% know their win conditions before the match even starts.
Druid is basically in the same position as Rogue. Thanks to the addition of , the + combo is even more dominant than it was before. Here and there we still see Ramp Druid which benefits slightly less from Blackrock Mountain.
Perhaps the biggest variety among decks is whether it runs or . Fittingly enough during Viagame, Rag was in seven of the Midrange Druids, was in the other seven, and one deck actually ran both.
However, its 22-17 record places it third in win-rate.
Oof. Paladin is clearly in a bad place. The dragon archetype failed to get anywhere significant, despite the fact that one competitor chose to run it. Some even tried to make Control Pally a thing, and we haven’t seen that be competitive in ages. Most chose a Midrange version of the deck but nothing could really be helped as it plummeted to a meager 5-15 outing.
Once Grim Patron Warrior loses some steam, perhaps there's some hope for Paladin fans, but for now, those dudes just serve as cannon fodder.
Priest is in a similar state as Paladin. It does things well but what it is successful at just isn’t favored in this meta. Out of all classes, the Priest made only eight appearances, making it the least played in the tournament.
While it did manage to go even there’s no clear win conditions for Priest outside of just controlling the board and perhaps that’s why it has some of the least diversity in Hearthstone right now.
Shaman also has a slight identity crises. The majority of the community agrees that the biggest issue is the Overload mechanic which will keep it from reaching the top tiers for the time being. Fortunately there are some cards that warrant their overloads such as and .
We see these very frequently in the Midrange archetype of the class while the Mech version is one of the only decks in Hearthstone that currently runs .
Just short of a 50% win percentage at 8-9, Shaman isn’t 100% doom and gloom.
By now you’re probably tired of Grim Patron Warrior, but you can’t really argue that it’s been a terrible thing for the class. Prior to this all we really saw was Control Warriors, and while that’s still being represented, Patron has become the strongest deck in all of Hearthstone.
Yes, it only went 8-8 in the tournament but consider then that the class was banned first (making sure there is no chance of it being run) roughly 66% of the time. You can bet a large part of that is because of .
It’ll be interesting to see if the meta will change at all before the next expansion/adventure release. Since reaching the top of the charts, Patron hasn’t budged.
We’re not entirely sure whether it’s worth differentiating between Midrange Hunter and Hybrid Hunter anymore as the two seem to be coming closer and closer. There are clear differences between Face and Hybrid but less so for the other two. In the near future it’s entirely possible that Midrange just stops being a thing altogether.
Keep an eye on that for now, but it is nice to see some variety and innovation in the Hunter class. We’ve come a long way since face, face, face, face, was all you saw out of the class.
It might even be the strongest class right now with a 16-10 (61%) record in the tournament.
Mech Mage has been on the backburner for weeks and despite being a boon for Tempo Mage, the surrounding meta simply favors Freeze Mages. Both of the former decks can frequently deal a single damage multiple times and that poses an issue when it comes to Grim Patron Warrior, which as we mentioned before is the most dominant deck in the scene right now.
This is very clearly reflected in its win rate which dropped to 42% this time around.
At the very least, Mage is one of the most diverse classes in Hearthstone right now.
Surprise, surprise. It’s to be expected that Warlock would be the most diverse class at Viagame. (And second best with a 58% win rate)
Sure, Zoolock has faded a bit in favor of Midrange Demon Zoo, but both made a showing. Handlock is still on the rise thanks to how well it deals with Grim Patron Warrior but some were even content bringing the old fashioned Combo Warlock ( + + ).
I’m not sure about you, but in my experiences matches against Warlock and Mage are the most fun right now and that’s probably in large part because they have the most competitively viable decks right now.
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