w00t, Shadow Ravens!
"Underwater Breathing: Your attacks and damaging spells have a chance to drain the target, dealing 0 Shadow damage and healing you for the same amount."Seems legit.
I like the change to the Mark of the Wild glyph.
Interesting new hunter glyphs! I know some hunters were already planning themed Stampedes of the same kind of pet, so that glyph may shorten the process for them... Or they'll still want to get 5 of the same family with different colors! We'll see.(and fireworks. Pfft. I guess I can throw my Elune's Candle out now.) Also interesting racial changes. I can see where the undead water breathing wasn't necessary anymore, we'll see how that draining one works.
I like that they're starting to look at racials, hope they keep going (cough EMFH cough)
If you mouse over it says Touch of the Grave, so I assume they are replacing that so it is a new racial.
Shadow Ravens! Yay!
I wanted shadow ravens ever since I saw those scarlet raven priests in Wrath!
Couple of things:Spirit Beasts are getting their own ability? F'IN FINALLY. -does the happy BM hunter dance- It always REALLY annoyed me that my spirit beasts were useless to use in raids because DKs/Warriors have the same buff and it was the cat buff anyways.I want one of those Puntable Marmots. I will use that thing constantly. Hopefully we are able to make a game out of it. :DUmmm... hurrah for hunters being able to shoot fireworks? Personally, I'd rather keep my Glyph of Feign Death... but yay shiny things?And oh my I need one of those baby cloud serpents. If those are a companion pet that will be amazing.
Looking at the detail of Shaman T14, the tier set for druids really seems even more plain and flat than I thought it was before :(
Shaman Tier looks... different. Druidy in fact. I like it though. Any new gear that does not cover us up like a metal can, I am okay with. ;) Flurry: Increases After dealing a melee critical strike, your attack speed by 30% for your next 3 swings after dealing a critical strike. increases by 20%, and you gain 50% additional benefit from Haste granted by items. Lasts 15 sec, or until 3 melee attacks have occurred.^Does not really change anything. I doubt we will have enough haste on gear to make up the 10% we lost in the first place. We get like what: Faster autoattacks and Faster FS dots? Lame....Like 5~ish patchs and besides 3 new minor glyphs this is all we have gotten?I am very nervous about shamans in MoP.On a happier note, I will be playing my spriest ALOT more come MoP! Shadow ravens just confirmed it!
Wow, that flurry change...Ghostcrawler humbly remembers a few days ago the "haste should allow you to use your abilities more" promise made years back and the fact that Enhancement is the only dps spec in the game to whom this rule does not apply.So what do they do?*Gasp*They make flurry increase the value of haste (which is worth dirt) from gear by 50%! They don't touch how valuable, you know, all that haste from other sources is to Enhancement, and, oddly enough, they don't make any actual mechanical changes to affect cooldowns.The biggest kicker? They nerf the haste granted by flurry from 30% to 20%, so this may turn out to be nothing but a nerf!
i don't understand the new hunter spell, throw glaive.i thought their melee weapons were taken out in MoP?
Hunters get fireworks?Yay!
Shaman tier: pretty sickRogue tier: awesome.DK tier: helm and shoulders are cool, I hope they re-do the socks they have on it and give them the cool bulky, knee-guard boots most models use now.Warr pvp set: pretty sick.Shadow ravens- @#$% yeah
Warrior PvP Tier is looking much more better then PvE. I like it !
DAT WARRIOR SET
The Death Knight T14 is awesome! Loving warlock pet renaming too.