Once a powerful mage, and a councilor to Queen Azshara, Xavius forged a pact with Sargeras to enable the Legion's first invasion of Azeroth. Cursed and tormented in the wake of that defeat, Xavius plots vengeance against the world from within the Rift of Aln. Those who venture into the Nightmare will face the full extent of his power, and his true form - a grotesque and distended monstrosity.
Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made in home in one of these vaults. Infused with the power of the Nightwell, and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise-promising back entry to the Nighthold.
On Mythic difficulty, Arcane Tethers remain in the encounter area for 15 sec after breaking, reattaching if their target re-enters their range.
I honestly do miss having to blindly fight a boss and learn as you go. But on the other hand, the testing allows them to weed out and fix bugs/glitches and allows the developers to tweak the fights if needed.
Any chance of reopening 10th anniversary events? Molten Core, Tarren Mill... would be awesome if at least for a day or 2...
Suramar looks fantastic I'm speechless
If all this elfs are with the Legion,pls let us kill then all in a Patch so we can take this gorgeous city *-*
I don't know about the rest of you but I'm most excited to see what the Trinket effects will be for this raid tier
im the only one that dont like generic necks and rings with no main stats :(?
I hope Legion has a way to have more than one pet out at once, so we can see what happens when the Corgi Pup and Molten Corgi meet.
I notice that too it's strange?
Blizz should give "World/Realm Firsts" to people who did not participate in Beta/Alpha builds. I am sure they can track based on Account who did and who did not have prier played before the release of the Xpack.
For such a large and elaborate city....there does not seem to be much in the way of population....where are the people going about people in City things? Carrying on with friends, associates and handling day to day needs and business. Where are the children, the sense that his City was meant no be a place of home and living? Is this because it is an Alpha and more to be expected?Stormwind has been vacated on our cross realm server for Iron forge, and Stormwind seems...."More alive"I live a small town that is more populated.....But, absolutely gorgeous work visually....There is enough elvish feel here, like adaptions of both Nelf and Belf, with many touches of a break off elf race.I can see how this could be adaptions of early Elf Civilization.It makes me homesick for Silvermoon, for Azeroth.It is seeing this review video for Suramar, that right now, I realize that I have been away from my homelands too long, and am now longing to return home.I can say right now, that for me, WoD is done.Even though we know we return home to more bigotry, hatred, war, unnecessary intrigue, the drama from both Horde and Infidels, and to clean up the mess we may have started here...I am ready to return home.This is not my time, these are not my lands, These people do not belong to exist to me, none that are native here will understand there....I miss my lands, I miss my home...they can not help with the hell that is to come, and nor should we ask.Maybe this timeline can find the peace, that in our time has never been possible.
I get the whole "this guild was on beta hence their world first is unimpressive" but the very people that get the world firsts are those dedicated enough to test for hours, provide Blizzard with input, then test again for hours. It's a competition. My objection would be that not everybody gets beta access and thus an unfair go at the 'competition'.
Omg this looks AWESOME! I specially liked that nightborne lil girl xD. This is going to be my favorite place. I love nelfs soo much! BIG FAN!. :D
I've read that Suramar has a story-driven quest line, and puts less emphasis on rewards as incentives to play (a.k.a. carrot dangling). If so, I like this development direction, but will the majority of the WoW community? I hope so, as non-raid/pvp endgame content often receives significant criticism. These criticisms usually focus on the necessity of grinding the endgame pve, but without a significant reward system, will that sub-community mentioned utilize the content?