Is Blizzard even paying attention to feedback? Nerfing Moonkins for the third patch in a row when they are midtier dps AT BEST. Meanwhile, rogues and mm hunters toping the meters without any nerf.
Yessss they actually listened, and ditched the worthless Guardian talent for a good one!
These balance changes are a joke. After so much input from Goop, Tettles and Sang they stick with 3 nerfs and 1 minor buff? SL is getting worse with every day
No Paladin mobility changes for yet another expansion......thanks Blizzard. Once our burst is nerfed (as it will be) we will be in the same state as in BFA =.=Also, I am no Demon Hunter and tend to despise them, but taking that one second dodge chance away from Meta form as well is removing another "skill cap" ability for PVP since you can dodge many stuns etc if timed correctly.
Death Sweep dodge chance removed.One of the best news so far.
a lot of DHs going to eat a lot of damage because of that :-)
Was on the PTR testing out the DPS of the various classes. Good to know my main (a shadow priest) is still running at 2/3 the dps of nearly every other dps class.I know the last phase of beta and PTR are often the tuning phases, but I sincerely doubt they will fix any of the class balancing considering how much left they still have to do. If you are a shadow priest, be prepared to never be allowed into literally anything because your dps is too garbage.
Everyone needs to realize, what changes they have on their internal build vs the publicly-available build on Beta/PTR, are two different things.They test internal first, then push the build out to be tested by Beta/PTR players.So yes, there likely is <insert class changes they promised> being brought up. They just haven't made their way from Internal to External.
DH dodge gone for good, finally. Although I could accept it as a weaker PvP talent, say 75% instead of 100, given how horrible DH are at all kinds of PvP right now in Beta.
0 survival hunter changes...yay ¬¬