Doesn’t this problem kind of take care of itself to some degree? Don’t some people just move from the 80 to the 20 when they want the information? WoW is also a game that relies on some outside resources a bit, moreso than other games. I mean if you’re so worried about missing something without a catch-up mechanic like Soul Ash, then I’m guessing you’re also someone who knows how to find a guide if you want one. Min/maxers are gonna do what they need to do. I also am in the group that doesn’t want more explanation. I enjoyed the first few weeks when there was so much to do. Now I’ve figured it out and that’s a different feeling but I also liked the discovery of it all.
As part of the 20%, I give my thanks to the 5% that actually do the leg work for us.
It starts at 50, goes up 50 per upgrade from there,
I have to say...I have been coming to Wowhead for years...and as of late. I have been very disappointed with the guides for Shadowlands and the non-existent help being provided. I do not know if it is due to things being changed since beta and live servers. However, I know this expac is still new so I am being patient. I also know there is so much yet, still to uncover. I try to help newcomers, and others with what I find, I send people to Wowhead all the time. I do hope things get better with the guides/help regarding all of Shadowlands.
"If you are reading this, it is likely that you are a member of the 20%. Encourage your 80% friends to check out a guide or two:"As a person who loves sharing his finds (though not that many/often) and up until now used to read up on everything...here is my advice to you and everyone else: If you are among the 80%, try to encourage your 20% friends to stop reading a guide or two and maybe like... enjoy the game? Heavens forbade we explore things at our own pace. I had decided to go into Shadowlands blindly and certainly it helped me enjoy the game a lot more but there is just so much pressure in-game to be "up to date" with things. You don't know tactics for a dungeon in advance, you get kicked out. You don't have maxed out gear and stuff, you get benched from raids. Gotta keep up with your daily/weekly grinds or you will fall behind. I am trying to ignore all of these and be relaxed, play casually. But I have to make sacrifices. I am already being declines invites to M+0 with ilvl higher than the one that drops in M+0. And as I would be advised by anyone I "just make my own group". And it works. But I get a group of people who keep dying to the same mechanics and fail hard at everything.Now you would say, "serves you right" but here is the catch - I die to a mechanic once. I learn. I don't die to it next time. I come up with my own strategy and deal with it. They do not. They die to it again. I share my strategy with them. They ignore it. They do not even reply. There is a difference between uninformed and unwilling. It's hard to find like-minded friends sadly. I want to play with people who enjoy learning at our own pace. Who put SOME effort but do not turn this game into a %^&*ing job. Both are equally bad in my eyes.
I thought the queens conservatory was a quiet place with no mobs to fish? Isn't that what it is for?
I've already lost interest in the plate-spinning chore trap of Shadowlands. I was really quite surprised how rapidly my interest drained away when I became aware that it's just a collection of mini-games glued together with some terrain and a sprinkling of world quests. Not talking about endgame so much as the foundations the endgame is built on, so everything you need to do keep ilevel progress going.
As Venthyr: I totally not know how all the functions of the Amber Court work.The game only explains the basics. All the new features you had to learn by your own - 1x per week (in the few scenario minutes)! Very worse system -.-*
Who are they kidding everything is engineered to make you lose time so that you think this expansion has content when in fact it has a small fraction of the content that BFA had. They took the whistles, the world quests takes hours to complete. 1000 Anima to get a renown token.Everything is half baked. But I do like some of the ideas like the covenant gear that you can upgrade each chapter.Oh and I hate covenants, I hate that I have to pick a covenant that I HATE because it has a decent skill for my character. Covenants should only matter for RP nothing else. The extra skills and soulbinds should have been something separate.Why would I chose Night Fae if I ENJOYED burning the Teldrasil Tree? But I have to pick that covenant because skills... Doesn't make any sense to force this to us.
I disagree with the anima conductor part being not clear. The game already tells you that the conductor can only be charged once a day, the node will last for a day (ie 24 hours), and after 10 charges (in game it says filling up the bottom bar), you can permanently open a node. These are all told through initially unlocking the ui and npc dialogue. The only thing is not clear is the rewards from the nodes. I didn't read any guide and just play the game and I can get all the necessary information. If you miss out the tutorial during unlocking these new, big parts, it is just the player's problem, not design problem. The devs are not to be blamed for this.